Roleplaying

Roleplaying is a major part of Madcomms. Holding a variety of themes and choices, the threads are designed to satisfy the user's tastes. Ranging from basic threads to more advanced and complex themes. The largest thread to date is City 21. This was also one of the first roleplays on the site.

Basis

The basic roleplay consists of three main parts. Some threads may differ from this.

'''NOTE: THIS IS NOT CUSTOMARY. ROLEPLAYS DO NOT FOLLOW A CERTAIN TEMPLATE. FEEL FREE TO MAKE ONE THAT DOES NOT CONTAIN THESE FEATURES!'''

1.) Story/Plot

The plot tells the theme of the roleplay, and gives the suffice amount of information, to provide the reader with a base. Without the story, the reader cannot (usually) understand the concept of the roleplay, leading to a variety of problems.

2.) Rules

The rules, are just that, rules. They are what the thread creator expects (and most likely enforces) onto the partacers. This creates a firm understanding of what the player should follow and do/not do.

3.) Character Sheets/Player Cards

Character Sheets provide other players/readers with the correct information about the poster's character/person. They can be basic sheets this the regular: Name, Age, Description. Or they can be more advanced sheets, delving into more information about the character. The sheet maker may intend to press the player for more info, by doing this. By making the sheets, the player does not have to explain any more information to those who seek it. And they can often refer back to their sheets, when necessary. They can also be used as solid evidence if a problem arises. E.G:

Red: Drago takes the fine carven steel saber from his sheath, holding it in a defensive stance, awaiting the oncoming attacker. His eyes were locked onto his target, like an eagle onto it's prey.

Blue: (Hey, wait a minute...when did you gain a steel saber?)

Red: (Read my CS (Character Sheet) again.)

Blue: (Oh, sorry 'bout that :s. Continue.)

Red: (:P)

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